帮我看下谢谢!

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Log file of ‘F:\ICP\InfinityClientProto.exe’

Free disk space: 20428.7 Mb
Total disk space: 23601.0 Mb
System time is 10/28/2008 14:36:10.

F:\ICP\InfinityClientProto.exe, run by 张健.

Operating system: unknown Windows version (6.0.6001).

2 processor(s), type 586.

36% memory in use.

2048 MBytes physical memory.

1959 MBytes physical memory free.

0 MBytes paging file.

0 MBytes paging file free.

2048 MBytes user address space.

1980 MBytes user address space free.

Vendor: GenuineIntel
Number of CPUs: 2
CPU(s) name: Unknown processor
CPU(s) speed: 1795 Mhz
Features1: FPU VME DE PSE TSC MSR PAE MCE CX8 APIC MTRR PGE MCA CMOV PAT PSE36
Features2: MMX FXSR SSE SSE2
Features3: AMD3DNOW

[509 ms, 95%/96%] Installing IKernel
[509 ms, 95%/96%] Installing ISound
[509 ms, 95%/96%] Installing IPhysics
[513 ms, 95%/96%] Checking for setup2.ini file existance
[520 ms, 95%/96%] Thread 176 set to cpu 0
[1035 ms, 95%/96%] Client thread installed
[39314 ms, 93%/96%] Waiting queue…
[39314 ms, 93%/96%] Accepted…
[39330 ms, 93%/96%] Setting shader level: 2, real colors: 1, texture level: 2, preloading: 1
[39330 ms, 93%/96%] Initializing
[39351 ms, 93%/96%] Creating renderer
[39355 ms, 93%/95%] Installing IOpenGLRenderer
[39356 ms, 93%/95%] Installing IRenderer
[39356 ms, 93%/95%] Installing IInput
[39356 ms, 93%/95%] Initializing OpenGL…
[39385 ms, 92%/95%] Color bits: 24 asked, got 24
[39385 ms, 92%/95%] Alpha bits: 8 asked, got 8
[39385 ms, 92%/95%] Depth bits: 24 asked, got 24
[39385 ms, 92%/95%] Stencil bits: 8 asked, got 8
[39395 ms, 92%/94%] OpenGL renderer installed
[39395 ms, 92%/94%] Vendor String: Intel
[39396 ms, 92%/94%] Renderer String: Intel Bear Lake B
[39396 ms, 92%/94%] Version String: 1.4.0 - Build 7.15.10.1576
[39396 ms, 92%/94%] Video card is neither an NVidia or an ATI video card… warning
[39396 ms, 92%/94%] Extensions string:
[39396 ms, 92%/94%] GL_EXT_blend_minmax
[39398 ms, 92%/94%] GL_EXT_blend_subtract
[39398 ms, 92%/94%] GL_EXT_blend_color
[39398 ms, 92%/94%] GL_EXT_abgr
[39398 ms, 92%/94%] GL_EXT_texture3D
[39398 ms, 92%/94%] GL_EXT_clip_volume_hint
[39398 ms, 92%/94%] GL_EXT_compiled_vertex_array
[39398 ms, 92%/94%] GL_EXT_cull_vertex
[39398 ms, 92%/94%] GL_SGIS_texture_edge_clamp
[39398 ms, 92%/94%] GL_SGIS_generate_mipmap
[39398 ms, 92%/94%] GL_EXT_draw_range_elements
[39398 ms, 92%/94%] GL_SGIS_texture_lod
[39398 ms, 92%/94%] GL_EXT_rescale_normal
[39399 ms, 92%/94%] GL_EXT_packed_pixels
[39399 ms, 92%/94%] GL_EXT_separate_specular_color
[39399 ms, 92%/94%] GL_ARB_multitexture
[39399 ms, 92%/94%] GL_EXT_texture_env_combine
[39399 ms, 92%/94%] GL_EXT_bgra
[39399 ms, 92%/94%] GL_EXT_blend_func_separate
[39399 ms, 92%/94%] GL_EXT_secondary_color
[39399 ms, 92%/94%] GL_EXT_fog_coord
[39399 ms, 92%/94%] GL_EXT_texture_env_add
[39400 ms, 92%/94%] GL_ARB_texture_cube_map
[39400 ms, 92%/94%] GL_ARB_transpose_matrix
[39400 ms, 92%/94%] GL_ARB_texture_env_add
[39400 ms, 92%/94%] GL_IBM_texture_mirrored_repeat
[39400 ms, 92%/94%] GL_EXT_multi_draw_arrays
[39400 ms, 92%/94%] GL_NV_blend_square
[39400 ms, 92%/94%] GL_ARB_texture_compression
[39400 ms, 92%/94%] GL_3DFX_texture_compression_FXT1
[39400 ms, 92%/94%] GL_EXT_texture_filter_anisotropic
[39401 ms, 92%/94%] GL_ARB_texture_border_clamp
[39401 ms, 92%/94%] GL_ARB_point_parameters
[39401 ms, 92%/94%] GL_ARB_texture_env_combine
[39401 ms, 92%/94%] GL_ARB_texture_env_dot3
[39401 ms, 92%/94%] GL_ARB_texture_env_crossbar
[39401 ms, 92%/94%] GL_EXT_texture_compression_s3tc
[39401 ms, 92%/94%] GL_ARB_shadow
[39401 ms, 92%/94%] GL_ARB_window_pos
[39401 ms, 92%/94%] GL_EXT_shadow_funcs
[39401 ms, 92%/94%] GL_EXT_stencil_wrap
[39401 ms, 92%/94%] GL_ARB_vertex_program
[39402 ms, 92%/94%] GL_ARB_fragment_program
[39402 ms, 92%/94%] GL_EXT_stencil_two_side
[39402 ms, 92%/94%] GL_ARB_vertex_buffer_object
[39402 ms, 92%/94%] GL_EXT_texture_lod_bias
[39402 ms, 92%/94%] GL_NV_texgen_reflection
[39402 ms, 92%/94%] GL_ARB_depth_texture
[39402 ms, 92%/94%] GL_WIN_swap_hint
[39403 ms, 92%/94%] Using GLew version ‘1.3.4’
[39403 ms, 92%/94%] 8 texture units available
[39403 ms, 92%/94%] RGB & Alpha separate blending supported.
[39403 ms, 92%/94%] Initializing states (16 tmus)
[39403 ms, 92%/94%] Texture units initialized…
[39404 ms, 92%/94%] Allocating old states…
[39404 ms, 92%/94%] Allocating new states…
[39404 ms, 92%/94%] OpenGL initialized
[39404 ms, 92%/94%] Setting default renderer
[39404 ms, 92%/94%] Setting texture level
[39404 ms, 92%/94%] Setting loading progress
[39404 ms, 92%/94%] Creating 2D renderer
[39404 ms, 92%/94%] Creating font
[39404 ms, 92%/94%] Creating font ‘$data/Textures/fontArial.tga’ (autosize: 1)
[39473 ms, 92%/94%] Loading splash texture
[39560 ms, 92%/94%] Setting loading states
[39560 ms, 92%/94%] Loading progress ok
[39561 ms, 92%/94%] GL image ‘$data/Textures/redteam.jpg’: mipmaps=0 w=1024 h=1024 if=32849 bf=6407 bt=5121
[39698 ms, 92%/94%] Time to upload texture ‘$data/Textures/redteam.jpg’: 136.769 ms
[39880 ms, 91%/94%] Creating scene…
[39882 ms, 91%/94%] Installing IASEMeshImporter
[39882 ms, 91%/94%] Initializing scene…
[39886 ms, 91%/94%] Creating pipes…
[39886 ms, 91%/94%] Bloom pipe antialiasing: x4
[39886 ms, 91%/94%] EXCEPTION DETECTED
[39886 ms, 91%/94%] Exception:
[39886 ms, 91%/94%] Exception in:
[39886 ms, 91%/94%] - File: F:\Projects\I-Novae\Src\Engine\IOpenGLRenderer\COpenGLRenderable2DTexture.cpp
[39886 ms, 91%/94%] - Line: 72
[39887 ms, 91%/94%] The operation is not supported by your system/configuration
[39887 ms, 91%/94%]
[39887 ms, 91%/94%] Details:
[39887 ms, 91%/94%] Non-power of 2 renderable textures are not supported
[39887 ms, 91%/94%]
[39887 ms, 91%/94%] You can press OK to ignore the error and continue at your own risks, or
[39887 ms, 91%/94%] CANCEL to stop the program now.
[39887 ms, 91%/94%]
[151533 ms, 90%/93%] IPhysics uninstalled
[151533 ms, 90%/93%] ISound uninstalled
![~B2A}IK955A7HY]5}S~Y]Z8.jpg|690x500](upload://4DmUxy8M143FpM28CR6QHj6GK0b.jpeg)

显卡是什么?是否安装了最新的显卡驱动?

安装了最新驱动!Q33芯片组的显卡!

游戏不支持集成显卡,请下载前确认系统配置。

非2的整数次方纹理大小不被支持,好可怜。

机器换代吧。。现在显卡也不是很贵吧。。

我用05年的机子跑```2200+ FX5200 512M

可能是显卡的OpenGL驱动在Vista下的兼容问题

前几天买了台拼装的 挺便宜的3000左右一台全新的能下来.
显卡不要求主流的话 买个300的用 用也可以解决. 好久不去电子城真不知道行情, 整天拿着个1G的U盘往返于公司和家的我 竟然发现8G的U盘现在卖不到90块.

游戏正式出来 估计GF9800不够支持的 等等在换把