EVE也要能登陆行星了……

For a long time we have had people asking us for more options to build up their own infrastructure. It‘s something that comes up frequently at Fanfest, in past CSMs and during casual conversations with players. There seems to be some deep Freudian desire to erect something monumental. To make stuff. To create something new. At last Fanfest we announced our plans to allow you, the pod-pilots of New Eden, to shift your foci away from the heavens for a moment, onto the planets. In Dominion, we gave the planets a facelift, updating the graphics with beautiful landscapes, awe inspiring deserts, peaceful Ewok-friendly green worlds and violent burning lava fields. But that was just eye candy, right? Well, not quite. In our upcoming expansion, Tyrannis, ALL THESE WORLDS ARE YOURS.

OMG did you say all of the planets!?

That‘s right, you will finally be able to survey for juicy deposits of minerals and other goodies, build infrastructure to harvest them, store them, process them and launch them into space. Build complex networks of facilities and fine tune them for optimal production. All in a very massive single shard sandboxy way as only EVE can provide. And it‘s not just the terran planets. It‘s ALL OF THEM. The gas giants, the lava planets, the ice worlds, the water worlds and even the elusive plasma planets. Each type with their unique properties. Maintaining facilities on gruesomely hostile planets will be tougher and more demanding, but the rewards may be so much more “onturning.”

鸭梨很大啊……

早就号称要登陆行星了,可EVE里能装几个能登陆的行星?

早就宣称了

转载记得说明来源网址哦~
据我所知仅仅是可以在星球上建造各种建筑,采矿等等,可能与ME2的方式类似,还真正到无缝登陆行星。

这个冷饭已经从2009炒到2010了,真强大
看看ccp的宣传,果然强大

前年的“新闻”了吧

我们十月份讨论过,见这个帖子:
https://forums.infinity-game.com/t/topic/14044/1
后面有IA表态

何必呢, 很有些五十步笑百步的感觉, 从时间的概念上来说。

星球登陆貌似以dust514的形式出现的

同一个背景,不同的游戏类型,但是同一个世界。

而且最近又出新视频了,某人以为空间站行走的前奏

貌似今年2个资料片之内出空间站行走

据说DUST514不一定推出pc版,这意味着俺要搞台专用游戏机喽

对 这个帖子还是我发的 后来总结 ccp很喜欢骗玩家感情:7_477:

为啥子ccp喜欢欺骗玩家感情?

求论据:z010]

IA的表态和星球登陆没啥直接联系吧,星球登陆就是个新游戏,IA说的是eve在搞星球蒙皮,说了句不是同一个技术。

EVE的开发团队本来就不是搞虚拟现实出身的,游戏的原始程序架构早就确定下来了,谅此也不会有什么太大的拓展。除非EVE想从头重新研发一遍,也采用过程生成技术,但是作为一个没有此类运营先例的网络游戏,对于正牌的游戏开发公司,他们会承担无法预知的风险这么干么?把所有开发资源全部投入到一个无法预知的结果中,放弃对已经拥有的成功的游戏进行升级,那对于CCP就太冒险了。

但我要说的是,CCP的这种经验非常适应于通常情况,但遇到一个“划时代”的变革,这种经验就不再适应了,只有能洞察先机的人,才不会被经验蒙蔽双眼。

网络游戏的本质就是“电子游戏形式的”人与人的远程模拟互动。模拟的远程互动这方面已经没有升级的必要,剩下的就是“游戏的形式”。人类向往自由的发展。

木有想到w也来这…